When we say that Candy Crush Saga is one of the most popular apps on iOS and Android, no one doubts it – not even a bit. And its popularity gave King yearly revenue worth of $1.5+ billion in 2018.
The game made $4.2 million every day
According to some reliable sources, Candy Crush’s average player spending increased by 6.5% last year, if we are to compare it with 2017. If we are to combine both of the sales from the Google Play Store and from the App Store, then we could say that King got $1.5+ billion in revenue, which means that the game did $4.2 million each and every day.
What is every game from the franchise worth?
However, it’s surprising how the first Candy Crush that was released in 2012 was the principal factor for that $1.5 billion, by getting $945 million, which is 63%. Candy Crush Soda Saga was the next one, with $443 million, and that’s about 29%. Candy Crush Jelly Saga, which is only three years old, came next, with $90 million from the total sum, and that’s 6%. Candy Crush Friends Saga, which was released in 2018 got to do about $3 million by the end of the year. This was also the second most downloaded game from the entire franchise, and it had over 30 million installs.
Everyone loves the series
When it comes to the player base, Candy Crush does not slow down at all. According to some sources, the Candy Crush series got about 230 million new mobile players last year, the biggest number from 2016 til now, and it comes up with a 17% increase over the year 2017.
Tim M. Hill helped bring Digital-Overload from a weekly newsletter to a full-fledged news site by creating a new website and branding. He continues to assist in keeping the site responsive and well organized for the readers. As a writer to Digital-Overload, Tim mainly covers mobile news and gadgets.