Unveiled together with the game late last year, Mortal Kombat 11’s Switch version was covered in the unknown for the longest time. As expected, Mortal Kombat 11 on Switch cannot be visually compared to other versions, but it’s still a great game.
About Mortal Kombat 11 on Nintendo Switch
Mortal Kombat 11 on Nintendo Switch is a close estimate to the full game but a lot of things are missing: the lightning is reduced, backgrounds are desolating, and the texture filtering is unappealing.
If you play it in docked mode, you’re going to get an approximation of 720p, but a dynamic resolution scaler is in the result. However, the scaler is there so MK11 can preserve 60 FPS gameplay, and so it does.
Mortal Kombat 11 has everything on Nintendo Switch, but the only disadvantage being that the retail launch asks a colossal day-one patch. The download will take approximately 16.1 GB, which is half of the Switch’s internal storage. You can play the game without downloading a thing but you’ll be reduced to half the roster, half the stages, and only offline versus or practice, also the sound and visual effects quality are low.
When you have the full game downloaded, things look better. The sound effects and the visuals are smooth, even if there isn’t going to be a difference between HD and SD. Also portable play profits from the download, and it keeps that 60 FPS lock.
Things start to get a bit chaotic with the online demands for even if you don’t want to play online, MK11 asks for a connection to WB’s servers so it can save the progress. If you still play offline, your unlocks won’t be recorded until you can validate them. You can put the Switch into sleep mode but that will surely not add to the experience.
“Tower of Time” mode is the only one you are blocked from playing offline since it depends on online connections to combine parameters.
Mortal Kombat 11 on Switch is not as visually-attractive as on other platforms, but it remains an excellent title to play
Mortal Kombat 11 is a significant improvement over the work Nintendo is doing with its own games, even if you’ll never going to get a hundred percent lag-free gameplay in any of the fighters. Story mode offers a great experience as well. Cutscenes keep a lot of their detail from the other variants even if clearly compressed. The transitions between gameplay and cutscene can be harsh since they are all FMVs, but the exchange is normally smooth.
In the end, the Krypt mode is the only segment of MK11 on Switch where you can see the Nintendo platform impediments. The game aims for 60 FPS but it doesn’t really maintain it. The mode, however, isn’t an action-based game category. There are some battles but you’re mainly investigating Shang Tsung’s island and unlocking chests.
Except for the design typos basic to Mortal Kombat 11, the Nintendo Switch version is altogether desirable. It is not a categorical port of the game but it gives a satisfactory experience, just as playable as the other variants.
Sonia Theo has been writing for more than 15 years, first starting with fantasy stories. She has a bachelor’s degree in English and German, and one in Arts and Design. In the past years, her interests in gaming and tech news grew, so she started writing articles, guides and reviews for players. In her spare time, you’ll see Sonia playing WoW, crafting decorations and jewelry, or walking her dog. For Digital Overload, Sonia Theo will cover all things tech and gaming, delivering fresh updates on your favorite games.