Mortal Kombat 11 Tower Requirements Reduced by New Hotfix

Ever since Mortal Kombat 11 has been released, the game has impressed critics and fans, and it was highly lauded except for the troubles with the towers.

One of the biggest complaints players have made about Mortal Kombat 11 is regarding the towers as they demanded laborious work to level up, and over time the struggle seemed a lot more unavailing. However, this issue had recently changed as NetherRealm released the update 1.03 which addressed the problem.

Now, according to a statement from Twisted Voxel, the game studio has launched a quick hotfix for Mortal Kombat 11 which has greatly weakened the demands for all character towers by as much as 80 percent after the latest update.

NeitherRealm has launched a number of updates for Mortal Kombat 11, including patch 1.04 which eliminated the Head and Soul farming malfunctions so players could thenceforth jump over some of the grindings they had to make.

Mortal Kombat 11 Tower Requirements Reduced by New Hotfix

Even though the hotfix was regrettable for those players who never got the opportunity to experience the Krypt glitch, NeitherRealm was drastic in the elimination of demands for all character towers. As an example, many players have observed that one needs only 10 Fatalities and Brutalities for the second level whereas before, one required 50.

The complete list of the requirements now implemented is as it follows:

  • Level 1: 25 Uppercuts and Throws
  • Level 2: 10 Fatalities and Brutalities
  • Level 3: 25 Krushing Blows and 10,000 Blood Spilled
  • Level 4: 25 Fatal Blows, 10 Flawless, 25 Wins, and 25 Krushing Blows
  • Level 5: 75 Wins, 35 Fatal Blows, 25 Fatalities, and 25 Brutalities

Fans and players are thrilled that NetherRealms grappled the issue with this kind of procedure. Players also hope that the great post-launch back-up based on community feedback will continue from now on as well.

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